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Sable Beyond

Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.

  • Compatibility
  • Physics

Sable listing

  • The latest release requires Sable.

icon sable beyond

neoforge fabric curseforge github

Sable Beyond

Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.

Each feature is highly configurable. For example, if you do not want entity mass, no problem you can disable it in the config. You just need to locate the config/sable_beyond folder, where all the config files are stored, or use the in-game config screen.

⚠️ This mod is still in alpha, so please make a backup beforehand. Also, if you encounter a bug, please report it on the GitHub Issues page.

Features

Some features are disabled by default, so please check the config

VersionFeatureNeoForgeFabric
0.0.1Mechanical Arms can interact with Sable sublevels✅❌
0.0.1Create Encased Fans can push and pull sublevels✅❌
0.0.1Configurable entity mass system with formula support (disabled by default)✅✅
0.0.2In-game configuration screen using Cloth Config✅✅
0.0.2Dynamic mass system with real-time mass changes (disabled by default)✅✅
0.0.2Dynamic mass support for Create Fluid Tanks, Spouts, Drains and Basins✅❌
0.0.2Upside-down Basins in sublevels drop their items (disabled by default)✅❌
0.0.2KubeJS integration (WIP)✅❌
0.4.0Improved fire spreading between sublevels and the real world✅✅
0.4.0Lava can ignite flammable blocks inside sublevels✅✅
0.4.0Fire is extinguished when a sublevel enters water or a solid block✅✅
0.5.0Flowing fluids apply configurable forces to sublevels✅✅
0.5.0Fluid escapes from upside-down Basins and can enter fluid containers (disabled by default)✅❌
0.5.0Upward-facing Basins absorb fluid source blocks above them (disabled by default)✅❌
0.5.0Powered Water Wheels generate configurable propulsion while touching water✅❌

Entity Mass (disabled by default)

Entities now react to forces based on their configured mass, creating more realistic movement behavior.

  • An advanced config for the entity mass and formula system with functions and operators

Create advanced formulas with operators and functions to fine-tune mass calculations.

Dynamic Mass (disabled by default)

Some blocks now carry their contents with them: supported Create fluid-related blocks, such as Fluid Tanks, Basin, etc, dynamically adjust their mass based on what they contain.

Fire

lava fire

Lava can ignite flammable blocks inside sublevels.

fire spreading

Fire spreading between sublevels and the real world.

fire extinguished

Fire is extinguished when a sublevel enters water or a solid block.

Mechanical arm compatibility with Sable sublevels

Mechanical Arms can now interact and operate correctly across different Sable sublevels.

Encased Fan can push/pull sublevels

Encased Fans are now able to push and pull entire sublevels, expanding automation possibilities.

The Basin has revised its Newtonian physics lessons (disabled by default)

basin drop

Basin drops its items when the basin is upside-down.

basin fluid drop

Fluid escape from a upside-down basin

basin fluid transfer

Fluid escaping from a basin can be transfered to any fluid container if aimed propelly !

The Config Page

Capture d’écran 2026-05-22 à 10 01 09 PM
Modrinth
Latest version
vfabric.21.1+v0.5.0
Updated
Jul 3, 2026
Published
May 9, 2026
Downloads
492k
Followers
98
Loaders
fabricneoforge
Game versions
1.21.1
License
MIT License
Open on Modrinth
Source Issues

About this addon

ID
PrW3B4fH
Categories
CompatibilityPhysics
Sable listing
Required dependency