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Sable: Collision damage (Create Aeronautics) · Sable Addons
Addons›Vehicles›Sable: Collision damage (Create Aeronautics)

Sable: Collision damage (Create Aeronautics)

Adds damage to objects from the Sable engine

  • Vehicles
  • Physics

Sable listing

  • The latest release requires Sable.

Sable Collision Damage adds impact-based damage for Sable sub-level structures, aimed especially at Create: Aeronautics ships.

When a physics structure hits the world (or another structure) hard enough, blocks can break from the collision, turning crashes into real consequences instead of a harmless bump. This is useful if you want:

More believable ship physics and “landing mistakes matter” gameplay Ship-to-ship ramming and accidents to have visible results A lightweight way to add danger to Sable-powered contraptions without changing the rest of your modpack

Config (in sablecollisiondamage-common.toml):

  1. minBreakSpeed: minimum collision speed required to start breaking blocks

  2. staticSlowdownPerBlock: additional slowdown applied per broken block (helps prevent chain-reaction destruction)

Demonstration:

Compatibility note: the mod is designed to coexist with Sable’s own special block behaviors (for example, TNT keeps its original handling).

Similar to this mod, but Valkyrien skies

This is an alpha version, and only a small part has been implemented.

Modrinth
Latest version
v1.0.8-Sable_2.0.0+
Updated
Jun 15, 2026
Published
Apr 19, 2026
Downloads
66k
Followers
107
Loaders
neoforge
Game versions
1.21.1
License
MIT License
Open on Modrinth
Source Issues

About this addon

ID
Jm4nvDTr
Categories
VehiclesPhysics
Sable listing
Required dependency