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Addons›Vehicles›Create: Avionics — ComputerCraft for Aeronautics

Create: Avionics — ComputerCraft for Aeronautics

CC: Tweaked peripherals for Create: Simulated and Create: Aeronautics.

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Create: Avionics

Make your airship fly itself.

CC: Tweaked peripherals for every instrumentable block in Create: Aeronautics. Read attitude, altitude, velocity, bearing. Drive throttle, propellers, balloon gas. Write your autopilot in Lua (that's a bad pitch, but still!)

Build

  • Altitude-hold for hot-air balloons
  • Heading-and-pitch autopilots for propeller aircraft
  • Cruise control bound to a steering wheel
  • Tracked turrets for mounted potato cannons
  • Whatever else you can write a control loop for

Start

Heading hold on a twin-engine ship:

local nav        = peripheral.find("navigation_table")
local port, stbd = peripheral.find("analog_transmission")
local target     = nav.getHeadingRad()

while true do
    local err = (target - nav.getHeadingRad() + math.pi) % (2*math.pi) - math.pi
    local diff = math.max(-5, math.min(5, err * 4))
    port.setSignal(7 - diff); stbd.setSignal(7 + diff)
    sleep(0.05)
end

Three peripherals, one P-controller, the ship locks heading. Every Aeronautics (and nearly every Create) block is a peripheral — read sensors, set actuators, write the loop you want.

Not just aircraft

The same peripheral.find() surface drives lifts, vehicles, and your whole rotational network — not only things that fly.

Create Elevators — enumerate floors, call the cabin, read where it is:

local lift = peripheral.find("Create_ElevatorPulley")
lift.setTargetFloor(lift.getFloors()[3].y)   -- send the cabin to the 3rd floor
repeat sleep(0.1) until lift.isArrived()
print("Arrived: " .. lift.getCurrentFloor().short_name)

Kinetic SCADA — walk the rotation network, alarm on overstress:

local draw, capacity = 0, 0
for _, name in ipairs(peripheral.getNames()) do
    local p = peripheral.wrap(name)
    if p.getNetworkId then                       -- any kinetic block
        draw     = draw     + p.getStressImpact()
        capacity = capacity + p.getStressContribution()
        if p.isOverstressed() then
            print("OVERSTRESSED " .. p.getSelfId() .. " (" .. p.getKind() .. ")")
        end
    end
end
print(("Network load: %.0f / %.0f SU"):format(draw, capacity))

Vehicles — steering and brake override on wheel mounts:

for _, w in ipairs({ peripheral.find("wheel_mount") }) do
    w.setSteering(0.5)                                       -- -1..1  ->  +/-30 deg
    if w.getTouchingFriction() < 0.5 then w.setBrake(0) end  -- ease off on slippery stuff
end

getKind, getSubnetworkAnchorId, getColumnContacts, getTouchingFriction — the read side is as rich as the write side.

Full API docs — units, body-frame conventions, every method.

Read the parallel guide. 5 Hz and 20 Hz feel different.

Install

Needs: MC 1.21.1 · NeoForge 21.1.219+ · Create 6.0.10+ · Simulated/Aeronautics/Offroad 1.2.1+ · Sable 1.1.0+ · CC: Tweaked 1.115+

Pairs with

ccc · create-computercraft

Source · Issues

github.com/SolAstrius/CreateAvionics

MIT. Built on RyanHCode's CC peripheral foundation in Simulated — NOTICE.

Created by yours truly, Sol Astrius Phoenix.

Modrinth
Latest version
v0.6.0
Updated
Sep 1, 2026
Published
May 4, 2026
Downloads
89k
Followers
85
Loaders
neoforge
Game versions
1.21.1
License
MIT License
Open on Modrinth
Source Wiki

About this addon

ID
h4nsLvjf
Categories
Vehicles
Sable listing
Required dependency
Create: Avionics — ComputerCraft for Aeronautics · Sable Addons