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Aeronautics: Winds & Weather · Sable Addons
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Aeronautics: Winds & Weather

Adds realistic wind, weather and temperature to create aeronautics and create mod

  • Vehicles
  • World

Sable listing

  • The latest release requires Sable.

Aeronautics: Winds & Weather

Realistic wind, sails, weather, temperature and more cool shi- (see images in galery, im too lazy to add them here this time) Credit: Hesherovich For the models!!

Features

Sailing & Rigging

  • Masts & Yards: Place Masts to have something to attach the sail to.
  • Area Selection Rigging: Right-click a Yard with a Cotton Sail or Canvas Sail, then click the lower opposite corner.
  • Cloth Simulation: Rigged sails use cloth physics which works with wind direction, wind speed, and ship velocity.
  • Moving sails:
    • Reefing: Sneak-right-click the cloth to or roll up the sail.
    • Rope Stuff: Attach a rope to the sail for a continuous trim.
  • Sail Materials:
    • Cotton Sail: Lightweight.
    • Canvas Sail: Not light weight lol.
  • Dye Support: Right-click any sail with dye to recolor the entire sail
  • Windcatcher Canvas: Works with windmills and with sable sublevels aka those cool phsyics things aeronautics adds.

Keels & Rudders (Hydrodynamics)

  • Keel: Put below the waterline along the hull's forward axis. Provides lateral hydrodynamic resistance to eliminate sideways leeway drift, converting lateral wind push into forward drive and allowing ships to tack into the wind. Connect multiple segments in line to increase grip.
  • Rudder: Steer ships using rotation (Who would have thought). Connect a vertical shaft to the Rudder block to set its angle anywhere from 0° to 360°. Stack rudder blocks vertically to increase turning.

Wind Rider

  • Basically aliexpress version elytra that works with wind

Instruments

  • Anemometer: Measures local wind speed.
  • Wind Vane: Tracks wind direction.
  • Captain's Hat: Its just cool. (and gives goggles HUD)

Cotton

  • Wild Cotton: Generates naturally in warm biomes and appears in shipwreck, villages and stuff.

Weather

  • 19 Weather Types: Includes calm breezes, overcast skies, drizzle, heavy rain, thunderstorms, fog, heatwaves, snow, blizzards, hailstorms, sandstorms, and monsoons.
  • Altitude Wind: Wind speeds naturally increase with elevation, featuring strong jet streams at high altitudes.

Dependencies & Requirements

ModVersionNote
Minecraft1.21.1NeoForge 21.1.228+
Sable2.0.3+Required physics API
Create6.0.10+Required
Create Aeronautics1.3.xRequired
Curios API / AccessoriesAny 1.21.1 buildOptional
JEIAny 1.21.1 buildOptional

Commands

  • /aerowind query — Read wind speed, direction, temperature, and pressure at current coordinates.
  • /aerowind set <speed> <bearing> — Set a manual wind speed and heading.
  • /aerowind clear — Return to simulated weather wind.
  • /aerowind mode [windcatchers|everything] — Deprecated
  • /aeroweather query — Check regional weather state.
  • /aeroweather set <type> <intensity> [duration] — Set regional weather conditions.

Configuration

Config files are located in config/aeronauticswinds-common.toml and config/aeronauticswinds-client.toml

Modrinth
Latest version
v1.3.1
Updated
Aug 18, 2026
Published
Jul 5, 2026
Downloads
8.1k
Followers
69
Loaders
neoforge
Game versions
1.21.1
License
LicenseRef-All-Rights-Reserved
Open on Modrinth

About this addon

ID
vh6aSn2S
Categories
VehiclesWorld
Sable listing
Required dependency